All Games

- A computer game targeted at school children, to support the development of their awareness and resilience.
Dev Blogs
Thesis Proposal
सांख्य (Samkhya) Meaning “Enumeration” Key Research Questions How can the dualist philosophy of Samkhya be used, to communicate indian culture and emotions through video game mechanics? How can derealisation be leveraged in video games? Should it be leveraged or is it better to avoid it? Should meditation be used in video games, and if so,…
Creating Combat in Unreal Engine 5
link to play — https://aviparmar.itch.io/combat-in-unreal-engine-5 Brief I attempted to create a version of the popular Atari game ‘Combat’ in Unreal Engine using third-person controller templates to learn UE5 and blueprints. In this blog post, I will be going into all the different mechanics of the game and the blueprints I made to make everything work.…
Cornwall Council Project | Game Design Development Blog | Part 1
link to play — https://gourav-ranganath.itch.io/gallos-kernow Brief ‘Gallos Kernow’ is a project made by Masters students at Falmouth University, for the Devon, Cornwall and Isles of Scilly Local Resilience Forum (LRF). The aim of the project is to develop a computer-based game, targeted at primary school aged young people, to support the development of their awareness…
Cornwall Council Project | Art & Visuals Development Blog | Part 2
Production In part 1 of the development blog, I went through all the different challenges we had faced in the pre production of the game, discussing the various GDDs and ideas that were being thrown around, and the response to the initial prototypes of the games. By the end of the third week, everyone in…
Cornwall Council Project | Project management Development Blog | Part 3
Production In part 1 of the development blog, I went through all the different challenges we had faced in the pre production of the game, discussing the various GDDs and ideas that were being thrown around, and the response to the initial prototypes of the games. In part 2, I showed all the different art…
Illusion and Reality Experimental Game
link to game — https://aviparmar.itch.io/samkhya-illusion-reality-experimental-game Brief Description You are a god. Through mind, matter and spirit, you create a temple of your work. The objective of the game is to keep reality and illusion balanced. Meditation increases reality, creating art increases illusion. Gameplay Video One-Page Game Design Document Research Initial Ideation Process I had a list…
Prototype 3 –“Metaphors”
(5/12/2024) Link to play — Prototype_3 Metaphors Introduction The prompt metaphors is one that I was pretty excited to work on because of my background in films, where a large part of what I was taught was to find metaphors and use them in the right art form. To take for inspiration, I started by…
Prototype 2 –“Small Map, Large Scale”
(21/11/2024) Link to play – – https://aviparmar.itch.io/gold-rush Brief Description This game presents two scenarios that directly relate to the core mechanic of balancing a platform. The first, inspired by Charlie Chaplin’s Gold Rush (The Gold Rush 1925), is of two travellers trying to collect as much gold as possible without tipping a house on the…
Prototype 1 –“Illusion of Choice”
(12/11/2024) link to play — Prototype_1 Illusion of Choice Brief Description You are a robot in a post dooms day world. A mysterious software update is pushed allowing you to see colours. It’s your job to solve the puzzle using your colour switching ability, without overheating. The puzzle is meant to be simple to solve,…














