Avi Parmar

Selected Games

SocKey

10/2025

An exploration of AI powered NPCs

Samkhya

05/2025 – 07/2025

A deep game/first person walking simulator based on ancient Indian philosophy

Gallos Kernow

03/2025 – 05/2025

Made for the Cornwall Council, an RTS game targeted at school children to support the development of resilience

Early RTS prototype pitch of the game that would become ‘Gallos Kernow’

Samkhya (Early Prototype)

02/2025 – 03/2025

Create a temple of your art & keep reality and illusion balanced.

Reincarnation

11/2024 – 12/2024

A mobile deep game prototype based on philosophies related to reincarnation.

Films

I’d Like to Walk Around in Your Mind

Pre Thesis at Srishti Manipal Institute | 08/2023 – 12/2023

A 3D animated short film about the bond between humans and their pets.

Showreel 2025 – Animation & Film

Personal showreel | 06/2025

A compilation of all my media related work, including motion graphics, AR filters, 3D animations and film.

Skills

Unity
Unreal Engine
C#
Figma
Maya
Substance Painter

Game Design

Unity, Unreal Engine 5, C#, Blueprints, Maya, Programming with AI coding agents, Agile Methodology, Git, SourceTree, Figma

Media Direction

Animation, Storytelling, Screenwriting, Motion design, videography, After Effects, DaVinci Resolve, RenderMan, Blender

Education

Falmouth University

MA | Game Design

Grade: Distinction

2024 – 2025

Srishti Manipal Institute

BFA | Digital Media Arts

Grade: 7.6 CGPA (Equivalent to First Class)

2020-2024

Professional Experience

Game Developer & Designer

2025 | Canterbury, United Kingdom

  • Developed an adventure game exploring Socratic dialogue as a discrete constraint-driven mechanic using AI NPCs, targeting 10-16 year old school children.
  • Created level designs, and dynamic environments in Unreal Engine 5 that reacts to player reasoning points.
  • Fine-tuned and iterated on the AI dialogue system (uses Ollama, JSON and Rest API for UE), increasing its precision by testing different AI models.
Game Designer

2025 | Falmouth, United Kingdom

  • Led game systems design, designed RTS and certain mini-game systems. did rapid prototyping and demonstrated to clients
  • Served as Scrum Master for a team of 8, ensuring on-time delivery of a Unity-based prototype within 6 weeks.
  • Wrote user stories, created experimental 3D art and UI assets.
Digital Media Intern

2023 | Bangalore, India

  • Mentored weekly stop motion animation workshops for children. Grew number of participants in 2 weeks, and received praise for its promising nature.
  • Created 3D Assets, Motion Graphics, reels and film advertisements
  • Networked with high value entrepreneurs, establishing B2B relationships to increase project inquires.

2023 – 2025 | Bangalore, India

  • Developed 10+ AR applications, including 3 Instagram filters and 7 Artivive-enhanced artworks for various clients, one of which was featured at Dr. Bhau Daji Lad Museum in Mumbai
  • Documented and edited photographs for an event hosted by London Contemporary Art
  • Created a promotional motion graphics video that garnered 300,000+ views on instagram, directly boosting client footfall
  • Created motion graphics, 3D models, and animations for clients using Maya and After Effects.

Blogs

Thesis Project


Cornwall Council Project


Experimental Game Design


Rapid Prototyping


3D Art Gallery